spirv/nir: wire ray interection triangle position fetch
authorLionel Landwerlin <lionel.g.landwerlin@intel.com>
Thu, 1 Dec 2022 15:09:22 +0000 (17:09 +0200)
committerMarge Bot <emma+marge@anholt.net>
Thu, 4 May 2023 11:25:41 +0000 (11:25 +0000)
commit1e0e4657f97cbf9ce080b4aa0fe01bc83eb8aa56
treec0e9e63355ee1f23fc5a1c77f6d5748d4ae391b8
parentdcdf008d6f4fc3ff0d0eac8217c1829c4d9b3dde
spirv/nir: wire ray interection triangle position fetch

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <f{merge_request.web_url}>
src/compiler/nir/nir.c
src/compiler/nir/nir.h
src/compiler/nir/nir_divergence_analysis.c
src/compiler/nir/nir_gather_info.c
src/compiler/nir/nir_intrinsics.py
src/compiler/nir/nir_lower_system_values.c
src/compiler/shader_enums.c
src/compiler/shader_enums.h
src/compiler/shader_info.h
src/compiler/spirv/spirv_to_nir.c
src/compiler/spirv/vtn_variables.c