anv: split 3DSTATE_TE packing between static & dynamic parts
authorLionel Landwerlin <lionel.g.landwerlin@intel.com>
Mon, 31 Jul 2023 12:23:27 +0000 (15:23 +0300)
committerMarge Bot <emma+marge@anholt.net>
Wed, 6 Sep 2023 20:07:02 +0000 (20:07 +0000)
commit1e081bd68069d27ba6eb347a1344007131a6da93
tree5d4cca094059c55fb761c773a0f8975ee9ce5121
parent19c3f3ede495232913fa4204c62f31ecb6fda305
anv: split 3DSTATE_TE packing between static & dynamic parts

We can reduce the amount of packing we do by only packing the dynamic
part.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24536>
src/intel/vulkan/anv_private.h
src/intel/vulkan/genX_gfx_state.c
src/intel/vulkan/genX_pipeline.c