Initialize resourceImgLayout before use for all code paths
authorPiers Daniell <pdaniell@nvidia.com>
Wed, 25 Nov 2020 20:13:57 +0000 (13:13 -0700)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Thu, 26 Nov 2020 16:48:25 +0000 (11:48 -0500)
commit1ce0b3910a00d83afbea3ffe04228bd86ccf0940
treeec8249cfbddb6c0c95bc8cf1ae9c258816e3b8b6
parent2b4ee8bff2a3b7e1a41689e535c3306b6c7d4906
Initialize resourceImgLayout before use for all code paths

Without this fix when updateDescriptorSet() is called in
BarrierTestInstance::iterate() debug builds for Vulkan CTS will
complain that resourceImgLayout is used without being initialized.

Affects:

dEQP-VK.ray_tracing_pipeline.barrier.*

Components: Vulkan

VK-GL-CTS issue: 2669

Change-Id: If320ac561cf278a9697ca33d302a1130db29fdb7
external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingBarrierTests.cpp