glsl: avoid using rcp in length() functions
authorBrian Paul <brianp@vmware.com>
Mon, 29 Mar 2010 17:31:02 +0000 (11:31 -0600)
committerBrian Paul <brianp@vmware.com>
Mon, 29 Mar 2010 17:47:38 +0000 (11:47 -0600)
commit1cbd51068802a3aa530b9c12d86c40cb3a1bbfa4
tree89230ed5c3b174f06e1221d53ac10b9964e3d407
parentab0b9f80f45fcab55155b0a16b91a56ff4b3db1e
glsl: avoid using rcp in length() functions

See prev commit for related info.
src/mesa/shader/slang/library/slang_common_builtin.gc