Fix transparent ambient for perspective shadows
authorJim Van Verth <jvanverth@google.com>
Thu, 11 May 2017 14:23:53 +0000 (10:23 -0400)
committerSkia Commit-Bot <skia-commit-bot@chromium.org>
Thu, 11 May 2017 14:52:56 +0000 (14:52 +0000)
commit1c4c1144c980e672b6744adb3f30e11cb2d54750
treed7e6073b4538477d521a3e98ec446400c581bb78
parent6a4dc66990f73b9443816e69054f101386197593
Fix transparent ambient for perspective shadows

When splitting the long edges for the ambient code, I wasn't adding
the corresponding triangle for the new point into the center region
for transparent occluders.

Change-Id: Ie2d1dcffbd701c0750d5da95e9d673b700a0e85a
Reviewed-on: https://skia-review.googlesource.com/16492
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
src/utils/SkShadowTessellator.cpp