Use GL_MAX_3D_TEXTURE_SIZE_OES when testing textures 3D
authorAlejandro Piñeiro <apinheiro@igalia.com>
Wed, 28 Aug 2019 22:12:52 +0000 (00:12 +0200)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Wed, 18 Sep 2019 16:24:15 +0000 (12:24 -0400)
commit1c080cd9b5477ac2e405e47a007699e088b8c49d
tree9c3b21d8ffda785ca3394eaa2a73a0a8cfd4f7d0
parentc4cc5508b4d929dfda88ef2a533a75b8af3fbd46
Use GL_MAX_3D_TEXTURE_SIZE_OES when testing textures 3D

Components: OpenGL-ES

VK-GL-CTS issue: 1962

Affects:
KHR-GLES2.texture_3d.compressed_texture.negative_compressed_tex_image
KHR-GLES2.texture_3d.framebuffer_texture.negative

Change-Id: I1b721755da9fd02cd47d1abce670bc788abf8f61
external/openglcts/modules/gles2/es2cTexture3DTests.cpp