use polygon offset to avoid multi-pass Z-fighting artifacts
authorBrian Paul <brian.paul@tungstengraphics.com>
Thu, 28 Nov 2002 15:51:55 +0000 (15:51 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Thu, 28 Nov 2002 15:51:55 +0000 (15:51 +0000)
commit1b94df053d9eabf774d7f5c957f96aeedfe29f51
treedbc9a135613a08fa00bf0567200a83e2721265af
parent957a0cdb13d2564a17c1fc9f6600d6cd56cb48d7
use polygon offset to avoid multi-pass Z-fighting artifacts
progs/demos/gloss.c