change map points to use double and floats to reduce perspective
authorCarsten Haitzler <raster@rasterman.com>
Sun, 16 Jan 2011 07:49:49 +0000 (07:49 +0000)
committerCarsten Haitzler <raster@rasterman.com>
Sun, 16 Jan 2011 07:49:49 +0000 (07:49 +0000)
commit1b89a7ac5f1340149f57b82d1662d40f30ca5d79
treef768b016becce54f27012e1bfc754dd99e0cf350
parent1a857abf6d14555c603e3bdfd9f4c61c672d0479
change map points to use double and floats to reduce perspective
correction adjustment seams in gl engine. almost all gone.

SVN revision: 56180
legacy/evas/src/lib/canvas/evas_map.c
legacy/evas/src/lib/canvas/evas_object_image.c
legacy/evas/src/lib/canvas/evas_render.c
legacy/evas/src/lib/include/evas_common.h
legacy/evas/src/lib/include/evas_private.h
legacy/evas/src/modules/engines/gl_common/evas_gl_context.c