autotools: do not link with libGL if we have "wayland-egl" without "gl"
authorManuel Bachmann <manuel.bachmann@open.eurogiciel.org>
Tue, 19 Aug 2014 11:34:20 +0000 (04:34 -0700)
committerChris Michael <cp.michael@samsung.com>
Tue, 19 Aug 2014 12:22:50 +0000 (08:22 -0400)
commit1b6616cb3a78565eaaba3d874a588f9a277bd93f
tree7a174c4567e85ee1f445795ef91458e8f611d5c5
parent45ccffa8378367242462c06fb3b6b47f2f68a9e8
autotools: do not link with libGL if we have "wayland-egl" without "gl"

If we have "wayland-egl" and choose to use another engine than "gl"
("glesv2" with "--with-opengl=es" e.g.), then we are in a case where
linking with libGL is not necessary. This is especially useful on a
pure Wayland system.

Signed-off-by: Manuel Bachmann <manuel.bachmann@open.eurogiciel.org>
Signed-off-by: Chris Michael <cp.michael@samsung.com>
m4/evas_check_engine.m4