Test compiling shaders with given resource limits using GTest.
authorLei Zhang <antiagainst@google.com>
Thu, 19 May 2016 17:50:49 +0000 (13:50 -0400)
committerLei Zhang <antiagainst@google.com>
Thu, 19 May 2016 18:18:21 +0000 (14:18 -0400)
commit1b141728a6c5ca325f4744ef5f80e0c1b54bbdca
treeacde14169112e6f025ae9808b24710f54d85b52f
parent8a9b1ee3b40c56a4ad1012b9fd9f7e0a3d47aca2
Test compiling shaders with given resource limits using GTest.
StandAlone/ResourceLimits.cpp
StandAlone/ResourceLimits.h
StandAlone/StandAlone.cpp
Test/baseResults/100LimitsConf.vert.out
Test/runtests
gtests/CMakeLists.txt
gtests/Config.FromFile.cpp [new file with mode: 0644]
gtests/TestFixture.h