radv: Add compute htile clear for combined depth+stencil surfaces.
authorBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fri, 7 Jul 2017 13:56:57 +0000 (15:56 +0200)
committerBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Sat, 8 Jul 2017 14:11:29 +0000 (16:11 +0200)
commit1aba0e7f5841087058d57ea5286dbc30d8869982
tree19d0dff9262943f6ae6844ce51a9cb94c62c1ca0
parent4db72852a16fc4a2a559255f9965e1d02e4f2b9c
radv: Add compute htile clear for combined depth+stencil surfaces.

Figured out the clear value when we have a combined depth stencil
surface.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_meta_clear.c