aux/tc: add a function to reset rp info
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Mon, 13 Mar 2023 11:40:03 +0000 (07:40 -0400)
committerMarge Bot <emma+marge@anholt.net>
Fri, 17 Mar 2023 14:38:00 +0000 (14:38 +0000)
commit1a9ba0aaa34a0fb484c0cdfcecf96324fae8ee67
treef20b467695888f4bc40854e2c3243dd812570fa4
parent4a5d3590d6da09a286b3e4364d371ada5461ca23
aux/tc: add a function to reset rp info

drivers should be maintaining a local copy of the rp info, and this
provides a consistent way to reset that info if a renderpass is ended
early

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21800>
src/gallium/auxiliary/util/u_threaded_context.h
src/gallium/drivers/zink/zink_context.c