glamor: Apply debug labels to our shaders.
authorEric Anholt <eric@anholt.net>
Thu, 20 Feb 2014 23:50:03 +0000 (15:50 -0800)
committerEric Anholt <eric@anholt.net>
Mon, 17 Mar 2014 21:30:57 +0000 (14:30 -0700)
commit1a4b24993974200e26345ea6c501d4aa093169db
tree52eeb2f75fd7527eaae59c9f28cce98939d189c2
parentd07d2c3c5f95fd644ef563004dfa7f3c53904168
glamor: Apply debug labels to our shaders.

This will help tools like fips, apitrace, or INTEL_DEBUG=shader_time
provide useful information about the shaders in use.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Markus Wick <markus@selfnet.de>
glamor/glamor.c
glamor/glamor_core.c
glamor/glamor_fill.c
glamor/glamor_gradient.c
glamor/glamor_priv.h
glamor/glamor_render.c
glamor/glamor_tile.c
glamor/glamor_trapezoid.c
glamor/glamor_xv.c