Revert "zink: put those shader keys to work fixing up fragment shaders"
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Tue, 24 Nov 2020 17:20:31 +0000 (18:20 +0100)
committerMarge Bot <eric+marge@anholt.net>
Tue, 24 Nov 2020 21:51:34 +0000 (21:51 +0000)
commit1a25b1b36e791e5c13757d1cd8d07b72e49b1ca4
treeae351ac1a4b78305aeac6ad4bb463c1037a62222
parent469c59f8eade8fa72dfe0260abaccced69d2aa8d
Revert "zink: put those shader keys to work fixing up fragment shaders"

This reverts commit eeff625ab31f0a1bf94739e09ca6b08de00c94f5.

Fixes: eeff625ab31 ("zink: put those shader keys to work fixing up fragment shaders")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7754>
src/gallium/drivers/zink/zink_compiler.c