Fix UniformBlockPrecisionMatching test
authorPiotr Byszewski <piotr.byszewski@mobica.com>
Tue, 19 Sep 2017 11:58:53 +0000 (13:58 +0200)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Wed, 27 Sep 2017 09:28:17 +0000 (05:28 -0400)
commit19d90d70cb9d91fbd4f0ae19c28d986db2de671d
treee011225dc6f7810302c8c15dbf4c7e0809a7aa7d
parent1b91247d4ad206cbdbef731a2bac9151d6ddda70
Fix UniformBlockPrecisionMatching test

Fixed an issue that resulted in omiting second set of
shaders (first set was tested twice).

Components: OpenGL

Affects:
KHR-GLES3.shaders.uniform_block.common.precision_matching

Change-Id: I44205f66cd5672692fc46f4db91801b86aa8ff74
external/openglcts/modules/common/glcUniformBlockTests.cpp