zink: unset explicit_xfb_buffer for non-xfb shaders
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Thu, 26 Oct 2023 16:05:16 +0000 (12:05 -0400)
committerEric Engestrom <eric@engestrom.ch>
Mon, 30 Oct 2023 15:47:30 +0000 (15:47 +0000)
commit199f9783a043c590f47ac3a0b5ca102032d135c3
tree950cb4480db181a6ad4493846d541f6029105be4
parent08ad7e3e0f829128fa3bef9b729ae6b072c3c247
zink: unset explicit_xfb_buffer for non-xfb shaders

this catches duplicated xfb when generated geometry shaders are used

cc: mesa-stable

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25914>
(cherry picked from commit df74ea771782966009def93339d0f4a1d94d12a1)
.pick_status.json
src/gallium/drivers/zink/zink_compiler.c