r600: always export a position from vertex shader
authorDave Airlie <airlied@redhat.com>
Fri, 11 Jan 2013 03:30:30 +0000 (13:30 +1000)
committerDave Airlie <airlied@redhat.com>
Fri, 11 Jan 2013 22:31:54 +0000 (22:31 +0000)
commit199eea4a4be342c255c1e5e22a39b79d316d52a4
tree2ef86bc345e704bbe0ddd84f7f6f58f2dc532ea0
parentcc5fc8bf2f6a8b6390e4d9088060938fe23831e1
r600: always export a position from vertex shader

This fixes piglit glsl-1.40-tf-no-position from gpu hanging on my rv635
at least.

Signed-off-by: Dave Airlie <airlied@redhat.com>
src/gallium/drivers/r600/r600_shader.c