glsl: fix array size initialiazers using const variables
authorZack Rusin <zack@tungstengraphics.com>
Mon, 9 Jun 2008 03:05:15 +0000 (23:05 -0400)
committerZack Rusin <zack@tungstengraphics.com>
Mon, 9 Jun 2008 15:42:48 +0000 (11:42 -0400)
commit1954f49a171036c633614450e591307833421aca
tree08980cec7bf8f6651cd2db0ee06c6e57f2b1bfc0
parent1c316f1e824b094977059145a1abcdb50a391f1c
glsl: fix array size initialiazers using const variables

e.g.
const int kernelSize = 9;
uniform vec2 kernel[kernelSize];
src/mesa/shader/slang/slang_compile.c