Ignore mipmap when texture format compressed 33/297333/3
authorEunki, Hong <eunkiki.hong@samsung.com>
Thu, 17 Aug 2023 04:08:18 +0000 (13:08 +0900)
committerEunki, Hong <eunkiki.hong@samsung.com>
Thu, 17 Aug 2023 05:47:05 +0000 (14:47 +0900)
commit18f1871096ea59180ae58dd2296234c7fbca6972
treed69170b10f6b692c18cad677fe07ee137ae906e6
parent9aae6a729e135e1ace5185b39731662cd6a75433
Ignore mipmap when texture format compressed

Since some graphic driver doesn't support mipmap generation automatically,
We need to ignore that mipmap using with compressed format.

Change-Id: If39facde441ed63dc26462079575dea8b1df18a3
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
dali/internal/graphics/gles-impl/gles-graphics-texture.cpp