Rename finishOpList to finishFlush and call it less frequently
authorRobert Phillips <robertphillips@google.com>
Mon, 15 May 2017 17:06:44 +0000 (13:06 -0400)
committerSkia Commit-Bot <skia-commit-bot@chromium.org>
Mon, 15 May 2017 17:39:38 +0000 (17:39 +0000)
commit18e9484ad5b5755757dc6badb986017a088a9c6b
treeb27aa94b1efdce65ec198ded63f39c72257805bb
parentbcce7ff0d7f78c2c081e9b9fe43dcb03e59cf1ab
Rename finishOpList to finishFlush and call it less frequently

It is expected that this will fix the Vulkan perf regression associated with splitting up the opLists

Change-Id: I1bbb6f71745bb08d4a8c2f7810e5ab84cca75e84
Reviewed-on: https://skia-review.googlesource.com/16901
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
src/gpu/GrDrawingManager.cpp
src/gpu/GrGpu.h
src/gpu/GrRenderTargetOpList.cpp
src/gpu/GrTextureOpList.cpp
src/gpu/GrTextureOpList.h
src/gpu/vk/GrVkGpu.cpp
src/gpu/vk/GrVkGpu.h