Lots of changes related to framebuffer/window buffer resizing. Basically,
authorBrian Paul <brian.paul@tungstengraphics.com>
Sat, 16 Mar 2002 00:53:15 +0000 (00:53 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Sat, 16 Mar 2002 00:53:15 +0000 (00:53 +0000)
commit18a285a5e244b7405b85feb7315a30d99920ec5d
tree02fbfa95292ef56eef26bb2e8456f65cf1348f18
parent8d687e7e58a148f3f16573636023e54755372010
Lots of changes related to framebuffer/window buffer resizing.  Basically,
instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*.
The idea is that a window can be resized without it being bound to a rendering
context.  This makes for a nice clean-up in the XFree86 server-side GLX code.
Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers().
21 files changed:
src/mesa/drivers/dos/dmesa.c
src/mesa/drivers/glide/fxdd.c
src/mesa/drivers/osmesa/osmesa.c
src/mesa/drivers/svga/svgamesa.c
src/mesa/drivers/windows/wmesa.c
src/mesa/drivers/x11/xm_api.c
src/mesa/drivers/x11/xm_dd.c
src/mesa/drivers/x11/xmesaP.h
src/mesa/main/buffers.c
src/mesa/main/context.c
src/mesa/main/mtypes.h
src/mesa/swrast/s_accum.c
src/mesa/swrast/s_accum.h
src/mesa/swrast/s_alphabuf.c
src/mesa/swrast/s_alphabuf.h
src/mesa/swrast/s_buffers.c
src/mesa/swrast/s_depth.c
src/mesa/swrast/s_depth.h
src/mesa/swrast/s_stencil.c
src/mesa/swrast/s_stencil.h
src/mesa/swrast/swrast.h