glsl: nir linker fix setting of ssbo top level array
authorTimothy Arceri <tarceri@itsqueeze.com>
Mon, 3 Feb 2020 23:22:22 +0000 (10:22 +1100)
committerMarge Bot <eric+marge@anholt.net>
Fri, 6 Mar 2020 23:22:14 +0000 (23:22 +0000)
commit17f240b874724510d1c2bb57f292024bb8bf5ccf
tree3dad74337354eef5bf8a0dfc9757eb39af0a3564
parent8ffd09f3114233f742e8cfd142c74ea3477c4c59
glsl: nir linker fix setting of ssbo top level array

This helps correcly set it for each top level member and correctly
handle unsized arrays.

Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4050>
src/compiler/glsl/gl_nir_link_uniforms.c