(private-) export of QSGShaderEffectSource.
authorjuhvu <qt-info@nokia.com>
Mon, 3 Oct 2011 06:06:24 +0000 (16:06 +1000)
committerQt by Nokia <qt-info@nokia.com>
Tue, 4 Oct 2011 06:20:25 +0000 (08:20 +0200)
commit1780033cb259bbb166fe9b4b14c92829a8e1800e
tree2978e24f82d00d8c716e90553910916bb28cb98e
parent0cf34bc8a232220a33932efda748cea8917a855d
(private-) export of QSGShaderEffectSource.

QtLocation maps need to be able to render standard QML elements as
Map items (for example a convenience store logo and text). Prior to
Qt5 this was achieved with Qt graphics view framework.

Only really private symbol used, in addition to inheriting a class from
QSGShaderEffectSource, is textureProvider(). It is used to access
texture IDs, which can then be used to map textures to map item
geometries.

Change-Id: Ifc6cf1d20b11493738c77b3bde9972a8cb1c70ce
Reviewed-on: http://codereview.qt-project.org/5912
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
src/declarative/items/qsgshadereffectsource_p.h