Strongly-typed enums for ES 3.0 (WIP7)
authorStefanos A <stapostol@gmail.com>
Tue, 5 Nov 2013 08:53:34 +0000 (09:53 +0100)
committerStefanos A <stapostol@gmail.com>
Tue, 5 Nov 2013 08:53:34 +0000 (09:53 +0100)
commit167c97dd847114a701acc5351e62020874ceaf53
tree4109e5957f206b32866db3cfac474f3f55dee186
parentad1755f58e6932d43c454f7e2723b9582d75fd59
Strongly-typed enums for ES 3.0 (WIP7)

Implemented section: Sync Objects and Fences [5.2].
Fixed desktop OpenGL wrapper for ClientWaitSync and FenceSync.
13 files changed:
Source/Bind/Specifications/GL2/overrides.xml
Source/OpenTK/Graphics/ES30/ES30.cs
Source/OpenTK/Graphics/ES30/ES30Delegates.cs
Source/OpenTK/Graphics/ES30/ES30Enums.cs
Source/OpenTK/Graphics/ES30/ES3Core.cs
Source/OpenTK/Graphics/OpenGL/GL.cs
Source/OpenTK/Graphics/OpenGL/GLCore.cs
Source/OpenTK/Graphics/OpenGL/GLDelegates.cs
Source/OpenTK/Graphics/OpenGL/GLEnums.cs
Source/OpenTK/Graphics/OpenGL4/GL4.cs
Source/OpenTK/Graphics/OpenGL4/GL4Core.cs
Source/OpenTK/Graphics/OpenGL4/GL4Delegates.cs
Source/OpenTK/Graphics/OpenGL4/GL4Enums.cs