draw: use uint32_t instead of uint
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Fri, 23 Jun 2023 12:36:29 +0000 (14:36 +0200)
committerMarge Bot <emma+marge@anholt.net>
Mon, 26 Jun 2023 09:30:22 +0000 (09:30 +0000)
commit1569507e265df05a76e252864c151687e5437093
tree790418e7c14c1cc7f047344cd3e6faa1dcb9ded1
parent57abc7d0379199a75e8721845c8dbc689bf0db3f
draw: use uint32_t instead of uint

In these cases we actually want uint32_t, because we're doing 32-bit
things to them.

The hwinfo-bit is only being used by i915, and should probably be
moved to i915 instead. But it shoukd *also* be converted, so let's do
that now.

While we're at it, fixup the bit-setting as well.

Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23833>
src/gallium/auxiliary/draw/draw_pipe_aapoint.c
src/gallium/auxiliary/draw/draw_vertex.h