Fix bug when setting descriptor set layouts
authorSamuel Iglesias Gonsálvez <siglesias@igalia.com>
Mon, 4 Sep 2017 07:16:30 +0000 (09:16 +0200)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Thu, 7 Sep 2017 16:03:42 +0000 (12:03 -0400)
commit153979d342b54aa04cb2038e158ff3e3c742d8b8
tree9196824cdd16c4c1c1d6c9cdd3aae39c9620855b
parent69593fca6204550740739cc03ec9a51d29f5d8c5
Fix bug when setting descriptor set layouts

Affects:

dEQP-VK.glsl.builtin_var.fragdepth.*
dEQP-VK.glsl.builtin_var.fragcoord_msaa.*

Fixes crashes added by 595b5f763a8f6ef1c68bfd133a55ded9c25ac101 (CL#1017).

Components: Vulkan
VK-GL-CTS issue: 659

Change-Id: I923637fa2f7a4b0916515155afa44fcf64221209
external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderBuiltinVarTests.cpp