VIGS: Add support of hardware YUV420 conversion 86/160886/2
authorVladislav Andresov <v.andresov@partner.samsung.com>
Mon, 23 Oct 2017 07:30:41 +0000 (10:30 +0300)
committerJinhyung Jo <jinhyung.jo@samsung.com>
Tue, 21 Nov 2017 03:43:07 +0000 (12:43 +0900)
commit152c8a156567674a42768c1a97179e52ded5d85e
treef76d53efd8869848652d89c7f6e0576035e3d6b9
parentcde1408d73c4e178e2816a731dab50dac4d23295
VIGS: Add support of hardware YUV420 conversion

For perfomance reasons this patch implements shader conversion
on GPU for YUV420 surfaces into ARGB8888 format. This way takes
much less time than software conversion.

Change-Id: I03e110ed20651f5df233361d0456e433a1b61ef3
Signed-off-by: Vladislav Andresov <v.andresov@partner.samsung.com>
Signed-off-by: Jinhyung Jo <jinhyung.jo@samsung.com>
hw/vigs/vigs_gl_backend.c