Fix glDrawArrays() calls in EGLImage tests.
authorMika Isojärvi <misojarvi@google.com>
Wed, 18 Feb 2015 00:13:03 +0000 (16:13 -0800)
committerMika Isojärvi <misojarvi@google.com>
Wed, 18 Feb 2015 23:17:50 +0000 (15:17 -0800)
commit1514ebbb19d92d44b595596492ab52078f24565e
treeeb961609c81ff0806b54c7c10b2b953570f69c39
parent80f9d093fa90e0f7f271774d60c11e1feb8d28d7
Fix glDrawArrays() calls in EGLImage tests.

EGLImage format tests were calling glDrawArrays with total number of components
instead of number of vertices.

Bug: 19410119
Change-Id: I80365bbca24cc22674267d0a7945e559652941b2
modules/egl/teglImageFormatTests.cpp