Proposed SkCanvas API for preLoading textures to VRAM v2.0
authorcommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Sun, 16 Mar 2014 19:46:36 +0000 (19:46 +0000)
committercommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Sun, 16 Mar 2014 19:46:36 +0000 (19:46 +0000)
commit145d1c0fdcef63991d7f910cc067a653a8aa2c4c
treee2acfe4585811b408cf3b37bf86e22de50c02ca4
parentbeca2ee3ecce7a39b8bd23f53f6e46c2e4650b21
Proposed SkCanvas API for preLoading textures to VRAM v2.0

This is an update to (Proposed SkCanvas API for preLoading textures to VRAM - https://codereview.chromium.org/192853002/). It takes into account in-person feedback on the initial proposal. The main feedback was to land this closer to where we will ultimately wind up with the reordered rendering capability (and don't have an SkCanvas entry point (yet)).

Committed: http://code.google.com/p/skia/source/detail?r=13810

R=reed@google.com, bsalomon@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/197123003

git-svn-id: http://skia.googlecode.com/svn/trunk@13822 2bbb7eff-a529-9590-31e7-b0007b416f81
include/core/SkCanvas.h
include/core/SkDevice.h
include/core/SkPicture.h
include/gpu/SkGpuDevice.h
src/core/SkCanvas.cpp
src/core/SkDevice.cpp
src/core/SkPicture.cpp
src/gpu/SkGpuDevice.cpp
tools/PictureRenderer.cpp
tools/PictureRenderer.h
tools/render_pictures_main.cpp