Reduce expected precision of RGB10A2 filtering
authorGraeme Leese <gleese@broadcom.com>
Tue, 9 Apr 2019 11:25:19 +0000 (12:25 +0100)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Sun, 28 Apr 2019 08:10:58 +0000 (04:10 -0400)
commit145785bb98da85c120e3a850ee0a7d02095ae648
tree803f0c4c1841bb671a3df9438f0a0a05f9aba7b0
parent393912cd7758e7b05e82cd0e6ce337e9d560de2a
Reduce expected precision of RGB10A2 filtering

The code in the YCbCr tests says that it was copied from the texture
explicit lod tests, but those tests give rgb10a2 a 'low' precision, not
'fp16'. Reduce the precision expected in the YCbCr tests.

Components: Vulkan
VK-GL-CTS Issue: 1731
Affects: dEQP-VK.ycbcr.*
         dEQP-VK.protected_memory.interaction.ycbcr.*

Change-Id: Ib0ae233fc271ded2f9987fe448dcd351e509a0c4
(cherry picked from commit 5deebf4709ed3e2c3aaad3b8bb8703f236309b97)
external/vulkancts/modules/vulkan/ycbcr/vktYCbCrUtil.cpp