gldebug: make sure debug is initialized when calling gst_gl_insert_debug_marker
authorJulien Isorce <j.isorce@samsung.com>
Thu, 18 Feb 2016 16:21:38 +0000 (16:21 +0000)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:32:17 +0000 (19:32 +0000)
commit1377a0a4f9e4fff9243a16386bf2eba3001640c0
treeefb123095aaf71bafb4adfa1f303cc8613af2f91
parentadfd016d019cb424fc489e7796cebc5f1d3e04dd
gldebug: make sure debug is initialized when calling gst_gl_insert_debug_marker

Usually gl debug is initialized in gst_gl_context_create_thread.
But this function is not used when using the GstGLContextGPUProcess
from ChromiumGStreamerBackend.

Received signal 11 SEGV_MAPERR 000000000000
gst_debug_category_get_threshold
gst_gl_insert_debug_marker
gst_gl_base_filter_gl_start
gst-libs/gst/gl/gstgldebug.c