handle overflow
authorreed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Mon, 18 Apr 2011 19:59:38 +0000 (19:59 +0000)
committerreed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Mon, 18 Apr 2011 19:59:38 +0000 (19:59 +0000)
commit13659f1f8d2e705c565203d45870b1afcd47cf98
tree37bcae73b9ebb93f7d33fefc0ed30c858b3c4564
parent8b484419e80762ccdecca9ac2c10c1c29368cf2f
handle overflow
note: gradient caller doesn't so we can still draw wrong when the caller
converts its initial fx from float->fixed. Perhaps SkClampRange should offer
a float interface as well.

git-svn-id: http://skia.googlecode.com/svn/trunk@1149 2bbb7eff-a529-9590-31e7-b0007b416f81
include/core/SkClampRange.h
src/core/SkClampRange.cpp
src/effects/SkGradientShader.cpp
tests/ClampRangeTest.cpp