[mlir] Add MLIR_DEFINE_EXPLICIT_INTERNAL_INLINE_TYPE_ID to SerializeToCubinPass
authorRiver Riddle <riddleriver@gmail.com>
Mon, 4 Apr 2022 21:28:10 +0000 (14:28 -0700)
committerRiver Riddle <riddleriver@gmail.com>
Mon, 4 Apr 2022 21:28:10 +0000 (14:28 -0700)
commit1269f96d2ef4fa0af61b7adf25a7f044eacf9a14
treea40c1257d9ddf32c17f1a3f44418ff6cbe3b7aa6
parentf1a7e508a5e45c00b11b6c7f3e734249059f7956
[mlir] Add MLIR_DEFINE_EXPLICIT_INTERNAL_INLINE_TYPE_ID to SerializeToCubinPass

This pass is defined in an anonymous namespace and requires an explicit TypeID
mlir/lib/Dialect/GPU/Transforms/SerializeToCubin.cpp