Multiple draw buffers in blend_equation_advanced
authorMark Adams <marka@nvidia.com>
Fri, 20 Oct 2017 13:49:08 +0000 (09:49 -0400)
committerChris Forbes <chrisforbes@google.com>
Fri, 12 Jan 2018 19:03:59 +0000 (19:03 +0000)
commit123de4f307909a3b79895155653a9ffacedbc0cd
tree2a768a101ac6766eaad1daa738c5b1457fa48632
parent4c26442e3dbc045905722cdcf948e87678e96d50
Multiple draw buffers in blend_equation_advanced

GL_NVX_blend_equation_advanced_multi_draw_buffers adds support for
multiple draw buffers with advanced blend equations. This change
modifies the below test to check for this extension and to expect
GL_NO_ERROR if it is present.

Components: AOSP

VK-GL-CTS issue: 770
Bug: b/71901344

Affects:
dEQP-GLES31.functional.debug.negative_coverage.get_error.advanced_blend.attachment_advanced_equation
(cherry picked from commit 2cb35a235c1a7bd3c63b296c37e186eec34e08e2)

Change-Id: I865fa30e527b5899197bade465602bafc92a54a1
modules/gles31/functional/es31fNegativeAdvancedBlendEquationTests.cpp