SPV: Add OpSource shader source code and file name.
authorJohn Kessenich <cepheus@frii.com>
Wed, 31 May 2017 23:11:16 +0000 (17:11 -0600)
committerJohn Kessenich <cepheus@frii.com>
Wed, 31 May 2017 23:14:15 +0000 (17:14 -0600)
commit121853f4df912e9c4a538d16c76779030f7a98ae
treef60a20a2b21fb39617cd0c6ce4552bb5212737a6
parent136b1e2d5d90284fd7bdd77ed605c70a8d31c8c4
SPV: Add OpSource shader source code and file name.
12 files changed:
SPIRV/GlslangToSpv.cpp
SPIRV/GlslangToSpv.h
SPIRV/SpvBuilder.cpp
SPIRV/SpvBuilder.h
SPIRV/spvIR.h
StandAlone/StandAlone.cpp
Test/baseResults/spv.debugInfo.frag.out [new file with mode: 0644]
Test/runtests
Test/spv.debugInfo.frag [new file with mode: 0644]
glslang/MachineIndependent/ShaderLang.cpp
glslang/MachineIndependent/localintermediate.h
glslang/Public/ShaderLang.h