glsl/linker: Include the interface name for input and output blocks
authorIan Romanick <ian.d.romanick@intel.com>
Sat, 14 May 2016 00:45:49 +0000 (17:45 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Mon, 16 May 2016 18:18:03 +0000 (11:18 -0700)
commit11096ecc39fdc6e075527c225710ee57b8fb40d1
tree63e9aa618bcc6074065a30d6681c3901eb42b8e5
parent7c11589eb4326b8116f2db7eba8a7886b9ee6c0f
glsl/linker: Include the interface name for input and output blocks

On my oes_shader_io_blocks branch, this fixes 71
dEQP-GLES31.functional.program_interface_query.* tests.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
src/compiler/glsl/linker.cpp