[Input] Special-case pre-SDL2.0.4 xinput bindings
authorthefiddler <stapostol@gmail.com>
Wed, 17 Sep 2014 21:48:08 +0000 (23:48 +0200)
committerthefiddler <stapostol@gmail.com>
Wed, 17 Sep 2014 21:48:08 +0000 (23:48 +0200)
commit10dd7e8227fba3b1fb9713999186e3c883fc94d1
tree6980c2cc221a27afa3bd921bd86835c683319698
parent4337288d74318c19ee7086f1caca8c541cfadd29
[Input] Special-case pre-SDL2.0.4 xinput bindings

Starting with SDL 2.0.4, its xinput bindings are working correctly.
Previous versions would return an invalid zero guid and use incorrect
mapping - this has now been fixed.
Source/OpenTK/Input/GamePadConfigurationDatabase.cs