viewport: Use E_Surface's destroy signal instead of surface wl_resource's 50/309150/1
authorSeunghun Lee <shiin.lee@samsung.com>
Thu, 18 Jan 2024 04:12:00 +0000 (13:12 +0900)
committerSeunghun Lee <shiin.lee@samsung.com>
Fri, 5 Apr 2024 06:46:09 +0000 (15:46 +0900)
commit10cfcabb334bdafc2473b46d312235861c45606d
tree58d810c81cfe9552c2c6046fa5c2b91254bb97a1
parentfef5ec94b7f815439974f4d747cfe5bf732f3bac
viewport: Use E_Surface's destroy signal instead of surface wl_resource's

It replaces the use of the destroy signal from the surface wl_resource
with E_Surface's destroy signal. Since E_Surface acts as a wrapper
around surface wl_resource, it makes more sense to utilize its signals
instead.

Change-Id: I4ffa0da4b9583d9065902e3b9f4590598d87aa54
src/bin/e_comp_wl_viewport.c