glviewconvert: Port more things to GLES/GL 3 compatibility
authorSebastian Dröge <sebastian@centricular.com>
Tue, 19 Apr 2016 16:43:03 +0000 (19:43 +0300)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:32:19 +0000 (19:32 +0000)
commit1066b2a860308dc3e14b485239876699dee89a22
treeeaf9482813e0d0c3a30a955dd5a112589f45f8c4
parent64c320ca3c96042263fa8d1153a2abfa03c0b808
glviewconvert: Port more things to GLES/GL 3 compatibility

And move the shader mangling code into a single place instead of having a copy
in glcolorconvert and glviewconvert.

https://bugzilla.gnome.org/show_bug.cgi?id=765266
gst-libs/gst/gl/gstglcolorconvert.c
gst-libs/gst/gl/gstglsl.c
gst-libs/gst/gl/gstglsl_private.h
gst-libs/gst/gl/gstglviewconvert.c