LayerManagerCommands : Fixing execution statement
authorTimo Lotterbach <timo.lotterbach@bmw-carit.de>
Mon, 9 Jan 2012 15:17:56 +0000 (16:17 +0100)
committerTimo Lotterbach <timo.lotterbach@bmw-carit.de>
Tue, 10 Jan 2012 13:28:12 +0000 (14:28 +0100)
commit1060713cc9b43fa28429d71a208cb806fa769f41
treec2306b79309385f0d450cf4a47dd670953cd1828
parent02c4d61f14d8d684757f5d13bf2105ddb11ac8ee
LayerManagerCommands : Fixing execution statement

During a Layer/Surface/ScreenDumpCommand, the execution state has
setted to ExecutionSuccessRedraw, to force the renderer redraw the
entire scene.
LayerManagerCommands/src/LayerDumpCommand.cpp
LayerManagerCommands/src/ScreenDumpCommand.cpp