gst/playback/gstplaybasebin.*: Don't use a 0 low watermark when buffering, it is catching starvation way too late. In...
Original commit message from CVS:
* gst/playback/gstplaybasebin.c: (gst_play_base_bin_class_init),
(gst_play_base_bin_init), (fill_buffer), (check_queue),
(queue_threshold_reached), (gst_play_base_bin_set_property),
(gst_play_base_bin_get_property):
* gst/playback/gstplaybasebin.h:
Don't use a 0 low watermark when buffering, it is catching starvation
way too late. Instead, use a 3 second queue with 30 and 95
percent low/high watermarks.
Added queue-min-threshold property to configure low watermark.
Use new _buffering message API.
Make queue_threshold variable big enough to store a uint64 time value.
API: playbin::queue-min-threshold property.