glsl: store ubo or ssbo index in block index
authorTimothy Arceri <timothy.arceri@collabora.com>
Sat, 2 Apr 2016 02:54:06 +0000 (13:54 +1100)
committerTimothy Arceri <timothy.arceri@collabora.com>
Sat, 2 Apr 2016 06:10:56 +0000 (17:10 +1100)
commit0fbd073dc284f952ea7df691941a65ddc89b7554
tree81861dfddfa834221dc8e3f57bb7c08839dc5de2
parent1265e1c4e17dec5c9931fda8b6d44a4006ed1a4c
glsl: store ubo or ssbo index in block index

Previously we store the buffer block index i.e the index of a combined
ubo/ssbo list.

Fixes several dEQP-GLES31.functional tests:
- program_interface_query.uniform.block_index.block_array
- program_interface_query.uniform.block_index.named_block
- program_interface_query.uniform.block_index.unnamed_block
- program_interface_query.uniform.random.10
- program_interface_query.uniform.random.15
- program_interface_query.uniform.random.22
- program_interface_query.uniform.random.24
- program_interface_query.uniform.random.26
- program_interface_query.uniform.random.28
- program_interface_query.uniform.random.3
- program_interface_query.uniform.random.31
- program_interface_query.uniform.random.38
- program_interface_query.uniform.random.5

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94116
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/compiler/glsl/link_uniforms.cpp
src/compiler/glsl/linker.cpp