radv: don't update misaligned_mask in CmdBindVertexBuffers2
This can't do it in the loop because it doesn't easily know what
attributes use a binding.
We could do it in a separate loop, but there's no point, especially since
zink does CmdSetVertexInputEXT() after CmdBindVertexBuffers2().
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Fixes:
c335a4d70ed ("radv: dynamically calculate misaligned_mask for dynamic vertex input")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17521>