gl/cocoa: move to CGL and CAOpenGLLayer for rendering
authorMatthew Waters <matthew@centricular.com>
Tue, 20 Jan 2015 11:01:39 +0000 (22:01 +1100)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:31:53 +0000 (19:31 +0000)
commit0e835bc37410d30414451a148c010205dd68e176
tree51ee8f8c61cda567093a7ae1a08b8f44b14546a5
parent971e9e31282241e6b953d5cb1477ee697203fc28
gl/cocoa: move to CGL and CAOpenGLLayer for rendering

Removes the use of NSOpenGL* variety and functions.  Any Cocoa
specific functions that took/returned a NSOpenGL* object now
take/return the CGL equivalents.
gst-libs/gst/gl/cocoa/Makefile.am
gst-libs/gst/gl/cocoa/gstgl_cocoa_private.h
gst-libs/gst/gl/cocoa/gstglcaopengllayer.m [new file with mode: 0644]
gst-libs/gst/gl/cocoa/gstglcontext_cocoa.h
gst-libs/gst/gl/cocoa/gstglcontext_cocoa.m
gst-libs/gst/gl/cocoa/gstglwindow_cocoa.h
gst-libs/gst/gl/cocoa/gstglwindow_cocoa.m