Modify tessellation_not_active to check for GL_NV_gpu_shader5
authorMark Adams <marka@nvidia.com>
Wed, 22 Feb 2017 22:03:36 +0000 (17:03 -0500)
committerMark Adams <marka@nvidia.com>
Wed, 22 Feb 2017 22:03:36 +0000 (17:03 -0500)
commit0e7a9e61aed02cd14b597c89cd0c47a3b61aa497
treeba2082bcc25c2f79f184c486d5f9e0f2d00f3500
parent09b0225a8a77b3d385b7dc779d2ae06f5980bba7
Modify tessellation_not_active to check for GL_NV_gpu_shader5

That extension permits use of GL_PATCHES for stages other than
tessellation stages. Affected test:

dEQP-GLES31.functional.debug.negative_coverage.get_error.tessellation.tessellation_not_active

Bug 35670519
modules/gles31/functional/es31fNegativeTessellationTests.cpp