broadcom/vc5: Fix pasteo that broke vertex texturing.
authorEric Anholt <eric@anholt.net>
Fri, 20 Oct 2017 19:32:36 +0000 (12:32 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 20 Oct 2017 22:59:41 +0000 (15:59 -0700)
commit0e6fee7328c7faf298916f419dea7ec78ec49e9e
tree3c4205958877099f806c5bcdfbb5fd94762438b1
parent34690536a7fb792492fdedc9377a298827b8c1b7
broadcom/vc5: Fix pasteo that broke vertex texturing.

We weren't ever filling in the texture state record, so we'd dereference
NULL from the shader.
src/gallium/drivers/vc5/vc5_emit.c