Fix wrong barriers in D+S texture upload routines in vkt::pipeline tests
Affects tests:
dEQP-VK.texture.shadow.2d.nearest.less_or_equal_d24_unorm_s8_uint
dEQP-VK.texture.shadow.2d.nearest.less_or_equal_d32_sfloat_s8_uint
...and possibly other dEQP-VK.texture.shadow.*d.*.*d*s8_uint
In case of D+S textures, there was an invalid aspect mask used in
barriers before and after the copy to image operation in
vkt::pipeline::uploadTestTextureInternal.
Because the upload of textures was split into D-only and S-only phases,
the barriers were operating separately on D and S aspects of DS texture,
what is forbidden by spec:
"""
If image has a depth/stencil format with both depth and stencil
components, then aspectMask member of subresourceRange must include
both VK_IMAGE_ASPECT_DEPTH_BIT and VK_IMAGE_ASPECT_STENCIL_BIT".
"""
This change batches D & S uploads together (uploadTestTextureInternal is
called once), so full DS aspect mask is used in case of D+S textures.
Change-Id: Ib9d8b2a0156ffc8437edc0d5ed76c54116dd736b