Fix native build generated headers and output dirs
authorDavis Goodin <dagood@microsoft.com>
Fri, 21 Jun 2019 18:30:40 +0000 (13:30 -0500)
committerDavis Goodin <dagood@microsoft.com>
Fri, 21 Jun 2019 20:02:52 +0000 (15:02 -0500)
commit0d8c3a4d52e397d1809bcc1c3710bd4a63981073
treef9bac8397145e6178a5f25a37cf0dff27746e515
parent55752bc88a6e888cc32da60fa7909a4c38a9cef2
Fix native build generated headers and output dirs

This keeps the existing build scripts. Arcade isn't used within the native build itself.

The GenerateVersionHeader override functionality is replaced by "AssemblyName=%(HostFiles.FileDescription);" and the PrependWindowsHeaderIncludeToVersionHeaderFile target.

Commit migrated from https://github.com/dotnet/core-setup/commit/01a4eb192e367f758d1de47a77f1cf8b68d0b3c3
src/installer/Directory.Build.props
src/installer/corehost/Directory.Build.props [deleted file]
src/installer/corehost/build.cmd
src/installer/corehost/build.proj
src/installer/corehost/build.sh