[212/906] add a glbumper (bump mapping filter through GLSL) that exposes how to use...
authorJulien Isorce <julien.isorce@gmail.com>
Sat, 6 Sep 2008 22:45:34 +0000 (00:45 +0200)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:31:19 +0000 (19:31 +0000)
commit0d6c956cfbdc206d460038fcab55f34f8d90bb8d
tree9b628ca86abc4a283bcabb30d41ac5ae2e21c505
parentb4c0527eff48e112919eeaaef0beafb6f9a52c1c
[212/906] add a glbumper (bump mapping filter through GLSL) that exposes how to use both vertex and fragment shaders
gst-libs/gst/gl/gstgldisplay.c
gst-libs/gst/gl/gstgldisplay.h
gst-libs/gst/gl/gstglshader.c
gst-libs/gst/gl/gstglshader.h