Fix the problem found with UT after I had added support for glVertexAttrib.
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 11 Feb 2004 22:53:38 +0000 (22:53 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 11 Feb 2004 22:53:38 +0000 (22:53 +0000)
commit0d4393a38a2237bb65fbd38b8da73ac328a967d0
tree34aa61a3fe4266e52bece4ac74fc2ef1aba6f9e9
parentd4baed717f8da74ab641338a134a610daeb2e7dd
Fix the problem found with UT after I had added support for glVertexAttrib.
The problem came from using the _glapi_Dispatch->VertexAttrib*fvNV pointers
since they can change from one glArrayElement call to the next.
src/mesa/main/api_arrayelt.c